Welcome to Laplace (拉普拉斯的神子) Wiki. Laplace - 2.5D Anime Style MMORPG developed by X-Legend Entertainment.
New game server - Laplace Hong Kong. Join our Facebook community! https://www.facebook.com/groups/laplacesog
Character Menu (Thanks to Daniel Leong)
Stat Bonuses.
For every 20 points you put into a Stat, you will receive bonuses. Take note, additional stat points from your equipment do not count. Only the basic stat points add into the count.
All classes have the same stat bonuses.
STR
Affects physical attacks, increases the damage of physical attack skills.
Stat Bonuses:
20 STR: Increases Physical Damage by 10%.
40 STR: Increases Critical Damage by 30%.
60 STR: When attacking a target whose HP is less than 50%, inflicts an effect that increases the target’s damage taken by 10%. Last 10 seconds. Can be stacked up to 3 times.
80 STR: Increases Physical Damage by 30%.
100 STR: When attacking, player has a 15% chance to deal 100% additional damage.
INT
Affects magical attacks, increases the damage of magical attack skills.
Stat Bonuses:
20 INT: Increases Magical Damage by 10%.
40 INT: Increases Natural SP Recovery by 50 points.
60 INT: Decreases the SP consumed from casting skills by 20%.
80 INT: Increases Magical Damage by 30%.
100 INT: When attacking, player has a chance to decrease the target’s magical resistance by 10%. Last 6 seconds. Can be stacked up to 3 times.
CON
Affects Maximum HP, allows the player to take more damage.
Stat Bonuses:
20 CON: Increases HP by 15%.
40 CON: Increases Natural HP Recovery by 100 points.
60 CON: When player’s HP is below 30%, increases all resistances by 5% when taking hits. Last 6 seconds. Can be stacked up to 10 times.
80 CON: Increases HP by 35%.
100 CON: When receiving a fatal attack, recovers HP by 30% of player’s Max HP. Also heals 2% of player’s HP every second. Last 10 seconds. Cooldown: 120 seconds.
DEX
Affects Critical Rate, increases the player’s chance of dealing critical damage.
Stat Bonuses:
20 DEX: Increases Critical Rate by 5%.
40 DEX: Increases Dodge Rate by 10%.
60 DEX: When attacking, increases player’s Critical Rate by 1%. Last 3 seconds. This effect can be stacked continuously. Effect will be cancelled after player deals a critical hit.
80 DEX: Increases Critical Rate by 15%.
100 DEX: When dealing a critical hit, increases the target’s chance of receiving critical hits by 30%. Last 6 seconds. This effect can only be activated once every 10 seconds.
FAITH/WISDOM
Affects heal recovery amount and defense, increases the effects of healing-related skills.
Stat Bonuses:
20 WIS: Increases Heal Recovery Amount by 20%.
40 WIS: Decreases damage taken by 10%.
60 WIS: When healing a target, the player’s nearby party members will receive a Heal Over Time effect. Last 6 seconds.
80 WIS: Increases Heal Recovery Amount by 80%.
100 WIS: When healing a target, player has a chance to cast a shield on the target that decreases damage taken by 50%. Last 3 seconds. This effect can only be activated once every 10 seconds.
Stats
攻擊 - Attack
生命 - HP
防禦 - Defense
爆擊 - Critical
穿透 - Penetration
抗爆 - Critical Resistance (Can be wrong)
迴避率 - Dodge
抗性 - Resistance
攻擊速度提升 - Attack Speed
Core Stigmata
Each Core Stigmata have four attributes -
1. Attack
2. Defense
3. HP
4. Critical rate
5. unique buff
and chain effect (require to wear corresponding Stigmata's)
Menu Translation -
1. System Settings.
2. Events.
3. Sign Reward (1 per day, must login and press button to take reward)
4. Refresh Interface.
5. Change Channel.
6. Change Character.
7. Close Game.
8. Something about performance.
Ctrl + Right Click on other character to open this menu -
1. Recruit (Invite to the guild?)
2. Invite to the party.
3. Whisper.
4. Add as Friend.
5. Block.
6. Trade.
7. Auto follow.
8. Copy Nickname.
9. Duel.
10. Viewing equipment.
Party Finding System -
Left button - Recruit People
Right button - Refresh List
Friends Menu (O) -
1. Remove Friend.
2. Block.
3. Blocked Friends.
4 & 5. Victory phrase.
6. Add as friend.
7. Greeting. (Press this button each day)
8 -
Recruit (Invite to the guild?)
Invite to the party.
Whisper.
Block.
Comment (?)
Mail -
1. Receive Items and/or Gold.
2. Write a Letter.
3. Items.
4. Gold.
5 -
Text mails.
Payment Pickup (?)
Mail (Items and gold?)
Bag -
1. Items Dismantling.
2. Sale.
3. Synthesis (?)
4. Upgrade equipment.
5. Can choose which color items you want to pick up with 'Space'.
6. Sort inventory.
Other information will be out soon.
New game server - Laplace Hong Kong. Join our Facebook community! https://www.facebook.com/groups/laplacesog
Character Menu (Thanks to Daniel Leong)
Stat Bonuses.
For every 20 points you put into a Stat, you will receive bonuses. Take note, additional stat points from your equipment do not count. Only the basic stat points add into the count.
All classes have the same stat bonuses.
STR
Affects physical attacks, increases the damage of physical attack skills.
Stat Bonuses:
20 STR: Increases Physical Damage by 10%.
40 STR: Increases Critical Damage by 30%.
60 STR: When attacking a target whose HP is less than 50%, inflicts an effect that increases the target’s damage taken by 10%. Last 10 seconds. Can be stacked up to 3 times.
80 STR: Increases Physical Damage by 30%.
100 STR: When attacking, player has a 15% chance to deal 100% additional damage.
INT
Affects magical attacks, increases the damage of magical attack skills.
Stat Bonuses:
20 INT: Increases Magical Damage by 10%.
40 INT: Increases Natural SP Recovery by 50 points.
60 INT: Decreases the SP consumed from casting skills by 20%.
80 INT: Increases Magical Damage by 30%.
100 INT: When attacking, player has a chance to decrease the target’s magical resistance by 10%. Last 6 seconds. Can be stacked up to 3 times.
CON
Affects Maximum HP, allows the player to take more damage.
Stat Bonuses:
20 CON: Increases HP by 15%.
40 CON: Increases Natural HP Recovery by 100 points.
60 CON: When player’s HP is below 30%, increases all resistances by 5% when taking hits. Last 6 seconds. Can be stacked up to 10 times.
80 CON: Increases HP by 35%.
100 CON: When receiving a fatal attack, recovers HP by 30% of player’s Max HP. Also heals 2% of player’s HP every second. Last 10 seconds. Cooldown: 120 seconds.
DEX
Affects Critical Rate, increases the player’s chance of dealing critical damage.
Stat Bonuses:
20 DEX: Increases Critical Rate by 5%.
40 DEX: Increases Dodge Rate by 10%.
60 DEX: When attacking, increases player’s Critical Rate by 1%. Last 3 seconds. This effect can be stacked continuously. Effect will be cancelled after player deals a critical hit.
80 DEX: Increases Critical Rate by 15%.
100 DEX: When dealing a critical hit, increases the target’s chance of receiving critical hits by 30%. Last 6 seconds. This effect can only be activated once every 10 seconds.
FAITH/WISDOM
Affects heal recovery amount and defense, increases the effects of healing-related skills.
Stat Bonuses:
20 WIS: Increases Heal Recovery Amount by 20%.
40 WIS: Decreases damage taken by 10%.
60 WIS: When healing a target, the player’s nearby party members will receive a Heal Over Time effect. Last 6 seconds.
80 WIS: Increases Heal Recovery Amount by 80%.
100 WIS: When healing a target, player has a chance to cast a shield on the target that decreases damage taken by 50%. Last 3 seconds. This effect can only be activated once every 10 seconds.
Stats
攻擊 - Attack
生命 - HP
防禦 - Defense
爆擊 - Critical
穿透 - Penetration
抗爆 - Critical Resistance (Can be wrong)
迴避率 - Dodge
抗性 - Resistance
攻擊速度提升 - Attack Speed
Core Stigmata
Each Core Stigmata have four attributes -
1. Attack
2. Defense
3. HP
4. Critical rate
5. unique buff
and chain effect (require to wear corresponding Stigmata's)
Icon | Name | Lvl | Buff | Chain Effect |
---|---|---|---|---|
核心聖痕 ‧ 原初之力 | 10 | Increases physical attack. | Chance to cause additional 50% damage. | |
核心聖痕 ‧ 魔力之源 | 10 | Increases magical attack. | SP cap raised, increase SP recovery speed. | |
核心聖痕 ‧ 力量共鳴 | 30 | Increases physical attack. | Chance to cause additional 50% damage. | |
核心聖痕 ‧ 魔力震盪 | 30 | Increases magical attack. | SP cap raised, increase SP recovery speed. | |
核心聖痕 ‧ 防禦姿態 | 30 | Increases max HP. | If enemy or your (idk) HP above 50% then your defense is increased by 10% | |
核心聖痕 ‧ 治癒恩典 | 30 | Heal? | HP recovery speed increase. | |
核心聖痕 ‧ 狂戰之意 | 50 | Increases physical attack. | Chance to cause additional 50% damage. (Up to 2 times but chance low) | |
核心聖痕 ‧ 祕法之奧 | 50 | Increases magical attack. | SP cap raised, increase SP recovery speed. | |
核心聖痕 ‧ 護禦之盾 | 50 | Increases max HP. | If enemy or your (idk) HP above 50% then your defense is increased. (10% or more) | |
核心聖痕 ‧ 聖祐之光 | 50 | Heal? | HP recovery speed increase. | |
核心聖痕 ‧ 爆發之怒 | 50 | Increases Critical Chance and Critical Damage. | Increase Critical Damage Cap. | |
核心聖痕 ‧ 閃爍之星 | 50 | Dodge. | If you successfully dodged enemy attack your next attack will be stronger. | |
核心聖痕 ‧ 反抗之心 | 50 | Resistance. | Reduce damage caused by enemy. | |
核心聖痕 ‧ 疾風之犽 | 50 | Attack Speed. | Enhance penetration. |
Menu Translation -
1. System Settings.
2. Events.
3. Sign Reward (1 per day, must login and press button to take reward)
4. Refresh Interface.
5. Change Channel.
6. Change Character.
7. Close Game.
8. Something about performance.
Ctrl + Right Click on other character to open this menu -
1. Recruit (Invite to the guild?)
2. Invite to the party.
3. Whisper.
4. Add as Friend.
5. Block.
6. Trade.
7. Auto follow.
8. Copy Nickname.
9. Duel.
10. Viewing equipment.
Party Finding System -
Left button - Recruit People
Right button - Refresh List
Friends Menu (O) -
1. Remove Friend.
2. Block.
3. Blocked Friends.
4 & 5. Victory phrase.
6. Add as friend.
7. Greeting. (Press this button each day)
8 -
Recruit (Invite to the guild?)
Invite to the party.
Whisper.
Block.
Comment (?)
Mail -
1. Receive Items and/or Gold.
2. Write a Letter.
3. Items.
4. Gold.
5 -
Text mails.
Payment Pickup (?)
Mail (Items and gold?)
Bag -
1. Items Dismantling.
2. Sale.
3. Synthesis (?)
4. Upgrade equipment.
5. Can choose which color items you want to pick up with 'Space'.
6. Sort inventory.
Other information will be out soon.